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Mortem Vetus: Raggedy
Man Thank you for purchasing RaggedyMan. We hope you enjoy using this product, and this User Guide is intended to just help you get the most out of your purchase. Mostly, this guide will be covering the basic operation of the items included in the pack. This pack is intended for use with Poser8 and newer. For the purposes of this guide, we'll be using PoserPro 2014, but there is nothing we'll be doing that can't be done in Poser 8 and above. And initially, pretty much everything is in default, except Render settings. Once you've installed the product, your new Raggedy Man items will be in: :Runtime:libraries:Character:MortemVetus:RaggedyMan: :Runtime:libraries:Props:MortemVetus:RaggedyMan: :Runtime:libraries:Pose:MortemVetus:RaggedyMan: |
Once we have Michael 4
loaded, we want to start loading the outfit. When loading
the clothing items, make sure the item is selected, then
click Figure > Conform To... and then select Michael
from the drop-down list. Load each item and coform it to
Michael4. If Michael is in his default loading position
rather than zeroed, there may be poke through on the
bottom of the coat, after the coat is conformed. This is
because the bottom of the coat utilises body handles
rather than conforming bones, so requires posing
independently of Michaels pose. |
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Image1: Conforming Michaels
Trousers |
We're going to load the
rest of the outfit, working from the inside out, so we can
see each piece as it's added. So load each piece and
conform it to Michael4, this includes the canteens. While
the canteens may appear as if they would conform to the
Harness, they should be conformed to Michael4. |
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Image 2: Loading all the
outfit pieces |
Now we have Michael wearing the whole
outfit, we can see the poke through on the bottom of the
coat. As we mentioned, this is because the bottom of the
coat is controlled by body handles, so it won't conform to
Michael's leg movements. To pose the lower pieces of the
coat, we need to select it, then select the appropriate
body handle, from the bodyparts drop-down. The body
handles are all named relative to Michael, so 'FrontRight'
corresponds to Michael's right thigh, at the front. |
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Image 3: Correcting the coat |
The coat contains seven body
handles round the lower section. Use these to correct the
pose of the lower coat when Michael is posed. We've also
included a number of MAT poses to hide the front sections,
allowing greater freedom of movement and posing, as well
as different style appearance. PLEASE NOTE: When wearing the full outfit, movement in the torso (Left and Right Collars, Chest, Abdomen) would be constricted by the harness. This is due to the nature of construction of the harness, with the air tanks and rigidity of the back section. Extreme posing may result in undesirable results. Please be careful when posing these body parts. |
In addition to the outfit, there are also
a couple of weapons, which have versions for left and
right hands. There is also a free set to compliment this outfit, called Dread And Dead, which contains a skull helm and dreadlocks. This can be downloaded from our store at RuntimeDNA. So we're going to add the weapons and the free items, and apply a more intersting pose. We've used a pose from IGD_Mutiny by IslandGirl. Almost all poses that we use are by IslandGirl, and we recommend them highly. Because this pose wasn't designed for the Raggedy Man outfit weapons, we've also applied the appropriate hand poses for these weapons, which are included in this pack. |
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Image4: Posed and rendered |
We hope you enjoy using this product and
we look forward to seeing what images you make with it. Happy Rendering Andrew and Tracey :) |
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Mortem Vetus
store for the dark side of Poser. |