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End Of The Line. Thank you for purchasing End Of The Line. We hope you enjoy this product, and appreciate any feedback you may have. This pack is intended for use with Poser8 and newer, though we would reommend Poser9 and newer for best results. For the purposes of this guide, we'll be using PoserPro 2014, but there is nothing we'll be doing that can't be done in Poser 8 and above. And initially, pretty much everything is in default, except Render settings. Once you've installed the product, your new End Of The Line items will be in: Runtime:Libraries:Pose:! TerraDome2:Speciality Runtime:Libraries:Props:TerraDome2:End Of The Line Runtime:Libraries:Camera:! TerraDome2:End Of The Line This pack is an add-on for TerraDome2, which is required in order for this pack to work. So to begin with, we want to load TerraDome2, and get some materials on it, as shown in image1 below. We also want to make some adjustments to our Main Camera, as detailed in the TerraDome2 User Guide pdf. We're going to use a focal length of 30mm for a nice wide field of view, and we're going to set the yon value to 3000, to stop anything disappearing out the back of shot. We've also set our Document Window Size to 960x540. We find this size makes nice renders for TerraDome2 and landscape images. |
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Image 1: TerraDome2 loaded,
and materials applied. |
To get started, we need to
load the End Of The Line morph. Once we've loaded our morph, we'll have a new dial on the TerraDome2 Body called FBM-End Of The Line, as we can see in image2 below. |
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Image2: Load the End Of The
Line morph. |
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Image3: End Of The Line morph
at full strength. |
If we dial the morph on
the Body to 1.000, as shown in image3 above, we now have
our full strength End Of The Line morph. Ok, that's all
very well, but at the moment, it's just a morph, albeit a
rather large morph. We've pulled our camera back and up
some, to get a better view. Let's go to our Props library, and under TerraDome2, we have a folder called End Of The Line, with four props in it. These props will open in their correct positions relative to the morph. So lets load 'RuinedBridge-Near', as we can see in image4 below. The other two bridge pieces open in the middle of the valley and at the far side. |
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Image4: RuinedBridge-Near
loaded. |
The other prop we have in this folder is
the Tunnel. Let's load that and take a look at it,
as shown in image5 below. When it loads, we can see
there is a large lump on the top that has no materials on.
Don't Panic! |
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Image5: Tunnel loaded |
Make sure the Tunnel is selected, then
apply the same material as you have on TerraDome2 BZoneLg.
If you go into the Material Room, select material BZoneLg
on the Tunnel, and apply the same material that is
on BZoneLg on TerraDome2. As long as you use the
same material on both BZoneLg (Tunnel and TerraDome2) it
will blend in perfectly, thereby giving us a tunnel
through the BZoneLg. In our example, we used 'TD Desert
001 B' on the BZoneLg of TerraDome2, so we want to apply
the same to the BZoneLg material on the Tunnel, as shown
in image6 below. |
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Image6: Making the Tunnel
blend in. |
To make life a little easier getting round
this set, we've also included 10 camera presets, which
provide an assortment of interesting views of the terrain
and the bridge. |
We hope you enjoy using this product and
we look forward to seeing what images you make with it. Happy Rendering Andrew and Tracey (Mortem Vetus) :) |
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Mortem Vetus
store for the dark side of Poser. |
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